GLB to STL output has inverted normals — prints come out hollow
Liam O'Brien
I downloaded a model from the marketplace and converted it from GLB to STL for 3D printing using the converter tool. The STL file previews fine in the 3D viewer but when I slice it in Cura, half the faces are inverted and the slicer thinks the model is hollow inside.
I've tried the same model in PrusaSlicer and same issue. The original GLB looks perfect in the viewer. Is the converter flipping normals during conversion?
Anyone else had this problem? Any workaround?