How many credits do you use per month? Trying to pick the right plan
Aisha Mohammed
I've been on the free tier for a while and I'm running out of credits too quickly because I've been using image-to-3D a lot for game asset prototyping.
For those of you on paid plans — how many credits do you typically burn through in a month? I'm trying to figure out if the starter plan would be enough or if I need to go higher.
My usage is roughly:
- 10-15 image-to-3D generations per week
- 5-10 compressions per week
- Occasional text-to-3D and retexture
The converters are free so those don't count. Just trying to get a realistic picture of monthly costs.